Moves such as 132 will leave her at +3 on the block, allowing for easier followups with low pokes at D1 or D3 against any character that does not have a 6 or less quick attack at hand. Key Strengths & WeaknessesĪs mentioned previously, one of Frost's core strengths is her pressure. And some frame gaps in a few of her moves, especially those blocked flawlessly by her opponents, can open her up to retaliation. On the flip side, her slow projectiles mean she has little control over the full screen and barely threatens a campy character. Finally, in a game known for a very oppressive air approach style of gameplay, Frost has a good range of anti-air tools to help alleviate that pressure. She can pile on a lot of pressure on her opponents, and her fast normals ensure that any response has to be measured as not to be countered right away by her. lol.Frost is widely considered a footsie character, emphasizing her long-reaching normal attacks. While interesting, Frost's new robotic attacks are pretty disturbing and not particularly pleasant to look at. Overall, Frost's MK11 version is as disturbing as it is original (besides borrowing some ofĪlisa's "head" attacks). Midway made some odd choices back then.įrost's redesign in MK11 is a brand new take on the design - with her being a cybernetic "hipster". Surprising she didn't appear in Deception. Her look than her actual fighting style in the early games. However, much more thought was obviously put into Terrible-looking design (considering some of the others from the PS2-era of Mortal Kombat), and she gets some instant originality points for her icy hair. Sub-Zero seemed like an obvious choice for the MK series. Power, she was consumed by her own freezing ability, seemingly killingĪlpha debuted Sakura. Without the strength and discipline required to control the medallion's Grand Master of the clan herself, she immobilized Sub-Zero with a freezingīlast and tore the Dragon Medallion (an artifact which enhanced Sub-Zero'sĪbilities, as well as the symbol of Lin Kuei leadership) from his chest. Intentions for joining the Lin Kuei became apparent. Intentions in addition to the fact that she despised the arrogance of the It seems Sonya never trusted Frost and was suspicious of her Konquest mode, that Sonya had a brief fight with Frost in which it seemsįrost would have lost had the fight not been stopped by the other fellow Warriors (one of which was Sonya, who did not get along with Frost), sheĪccompanied Sub-Zero into Outworld. Sub-Zero brought her along with him for assistance, hopingĪt the same time she would attain perspective and enlightenment through Sub-Zero's assistance in defeating the Deadly Alliance, Frost's training Sub-Zero was unable to teach her humility. However, as her skills grew, so did her arrogance. With his assistance, her ability to focus herįreezing power increased. Breaking Lin Kuei tradition, Sub-Zero took her as his protegéĪnd trained her personally. The victor was Frost, whose exceptional skills impressed Grand Master of the Lin Kuei clan, he held a tournament in order to recruit Water vapor: while Frost can create small daggers, Sub-Zero is capable This is in the both their abilities to form solid weapons by freezing surrounding Master, to which she refers to as sifu (a Cantonese term for a master orĪbilities similar to that of Sub-Zero, albeit in a minor scale. Towards anyone she perceives to be greater than her, including her own To fighting and learning is overshadowed by her arrogance and hostility Taking the character archetype of the overly ambitious fledgling. Appearance in Mortal Kombat: Deadly Alliance as an apprentice to Sub-Zero,
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